This collection contains a gallery of images created in Vue Easel and Esprit rendering programs. Some are original compositions, some are based on standard templates with additions or modifications. To compose a scene, you can create objects or buildings or terrain, introduce plant life, animals, characters, water, clouds, atmosphere, and anything else of interest. You can position anything in 3-dimensional space, including the sun or other light sources, and the camera viewpoint. You can also choose the materials of all objects in a scene, altering color, texture, gloss, opacity, and creating mixed materials as well.
After composing a scene, it is rendered by the programs solver, taking into account the characteristics of everything in the scene -- mapping light as it filters through leaves, calculating reflections off wet surfaces, applying terrain characteristics to land forms -- and dithering blends of color, contrast and brightness. The time to render depends on the number and complexity of the surfaces in the scene, and the surface characteristics, as well as the final dimensions of the image. For example, the Ship on a Calm Sea required just under 8 hours to rended in standard quality at 1024 x 768. A rendering at high quality at 1600 x 1200 was estimated at over 100 hours rendering time.
Common post-rendering options include adding contrast, applying a clarification filter to make certain areas of the image stand out, sharpening or softening focus, or adjusting HSV (hue, saturation and variance). Often these things are done with a secondary program such as Paintshop or Photoshop.
For those with more patience, or with more computing power than I have, you can takea step further and animate scenes. This includes moving objects in the scene (applying motions to characters, for example), using 'animated' materials, and moving the camera viewpoint through the scene. This is essentially the way that may animated scenes are rendered for the movies.